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1795 days

 Date: 10/21/14 12:43   in : Software 

Pixologic ZBrush 4R7 P2 x86/x64 | 887 MBZBrush 4R7 is the final iteration within the ZBrush 4 series before we move to ZBrush 5.0. As with our previous point releases, it doesn't simply make a few minor changes but rather is packed with major additions. In fact, 4R7 is one of the most extensive r...

 

1795 days

 Date: 10/21/14 11:59   in : Software 

Pixologic ZBrush 4R7 P3 Win/MacOSX | 1.01Gb / 862 MBZBrush 4R7 is the final iteration within the ZBrush 4 series before we move to ZBrush 5.0. As with our previous point releases, it doesn't simply make a few minor changes but rather is packed with major additions. In fact, 4R7 is one of the most ...

 

1795 days

 Date: 10/21/14 12:05   in : Software 

Pixologic ZBrush 4R7 P3 Win/MacOSX

 

1516 days

 Date: 07/27/15 20:08   in : Software 

ZBrush 4R7 P3 (Mac OS X)ZBrush 4R7 is the final iteration within the ZBrush 4 series before we move to ZBrush 5.0. As with our previous point releases, it doesn't simply make a few minor changes but rather is packed with major additions. In fact, 4R7 is one of the most extensive releases since ZBr...

 

In this Project, Joseph Drust shows you how to create a rig to pose out your game character using ZBrush and 3ds Max, and how to add alphas for extra details. Joseph Drust is a graduate of the Savannah College of Art and Design with a BFA in Game Design and over ten years of experience as a cha...